CommunicationLayer Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released.
Base class that communication layers need to implement.
The communication layer is what is responsible for providing what VoltRpc.Communication.Client and VoltRpc.Communication.Host to use.
public abstract class CommunicationLayer : UnityEngine.ScriptableObject
- Inheritance
-
CommunicationLayer
- Derived
Constructors
CommunicationLayer() |
Fields
connectionTimeout |
Timeout time for connection |
Methods
CreateClient() |
Called when the VoltRpc.Communication.Client needs to be created |
CreateHost() |
Called when the VoltRpc.Communication.Host needs to be created |
GetIpcSettings(Object, Object, String) |
Gets all settings needed for the IPC |