CommunicationLayer Class
Definition
Base class that communication layers need to implement.
The communication layer is what is responsible for providing what VoltRpc.Communication.Client and VoltRpc.Communication.Host to use.
public abstract class CommunicationLayer : UnityEngine.ScriptableObject
- Inheritance
- UnityEngine.ScriptableObjectCommunicationLayer
- Derived
Constructors
CommunicationLayer() |
Fields
connectionTimeout | Timeout time for connection |
Methods
CreateClient() | Called when the VoltRpc.Communication.Client needs to be created |
CreateHost() | Called when the VoltRpc.Communication.Host needs to be created |
GetIpcSettings(Object, Object, String) | Gets all settings needed for the IPC |