BaseUwbClientManager Class
Definition
Base for all other systems that want to build custom rendering with UWB.
Provides controls that can be used with Unity events (such as OnClick).
For other controls and events, use the browserClient.
For those who want to implement this base, DO NOT USE Start()
, FixedUpdate
or OnDestroy
, instead override OnStart(), OnFixedUpdate() and OnDestroyed().
[UnityEngine.DisallowMultipleComponent]
public abstract class BaseUwbClientManager : UnityEngine.MonoBehaviour
- Inheritance
- UnityEngine.MonoBehaviourBaseUwbClientManager
- Derived
- Attributes
- UnityEngine.DisallowMultipleComponentAttribute
Constructors
BaseUwbClientManager() |
Fields
browserClient | The WebBrowserClient, what handles the communication between the UWB engine and Unity |
Methods
ExecuteJs(String) | Executes JS |
GoBack() | Makes the browser go back a page |
GoForward() | Make the browser go forward a page |
LoadHtml(String) | Loads HTML code |
NavigateUrl(String) | Makes the browser go to a url |
OnDestroyed() | Override this instead of using VoltstroStudios.UnityWebBrowser.Core.BaseUwbClientManager.OnDestroy |
OnFixedUpdate() | Override this instead of using VoltstroStudios.UnityWebBrowser.Core.BaseUwbClientManager.FixedUpdate |
OnStart() | Override this instead of using VoltstroStudios.UnityWebBrowser.Core.BaseUwbClientManager.Start |
Refresh() | Refreshes the browser |